May’s Monthly Student Build Challenge was an exciting blend of ecology and computer science. Coding Coral gave students the chance to research the different kinds of corals in the world, learn about the factors that threaten them, then use code to generate new reefs and rebuild the underwater ecosystem. In response to this challenge, we saw some impressive student creations!
We’re always excited to see what Goh Kok Ming’s Malaysian students create. Starting from a focus on the Sustainable Development Goals, they constructed extensive and lifelike coral beds. Giving students the freedom to flex their imagination as they learn is a powerful way to build engagement, and this group included a sunken ship along with an underwater castle. Watch their video to see how the class used a mixture of code and creativity to build their coral beds.
In Canada, Dan McCreery’s students didn’t just build coral reefs using code. They also decided to design underwater labs and submersibles to help protect the marine environment. We love it when students follow their passion beyond a Build Challenge and create something amazing!
May’s build challenge from @PlayCraftLearn was to help the coral reef. Ss @LakeheadSchools designed under water laboratories and submarines to help scientist protect the “amazon of the sea.” #MinecraftEdu #buildchallenge #LPStb @OceanRamsey @TeacherAtSea #oceans pic.twitter.com/1HY2dF7Szu
— Mr McCreery (@DanMcCreery) May 22, 2020
Nirmaladevi Kandasamy’s Malaysian students dove into this challenge to create a variety of amazing builds. Muhammad focused on laying out a colorful swathe of coral that looks like an underwater garden waving in the current.
— Nirmaladevi Kandasamy (@NirmaladeviKan2) May 30, 2020
Darshini was intrigued by the possibilities of an underwater research station. Her facility is staffed by a team made up of non-player characters. She even added tanks for studying aquatic subjects, featuring podiums with reading material about their contents. Darshini’s in-game lab represents a fun and creative way of sharing information with her peers.
— Nirmaladevi Kandasamy (@NirmaladeviKan2) May 29, 2020
Research facilities were a popular subject for Nirmaladevi’s students. Priya built an underwater lab that houses live subjects in glass tanks. Meanwhile, Ek created an incredibly dense reef and designed a submersible vehicle for navigating the depths on data-gathering missions.
Remote learning lesson about Minecraft brought interest to Ek Jot Singh, a ss from SJK (C) Yuk Kwan. His interests in Minecraft is superb. He joins my eclasses during remote learning and his interests in Minecraft is admired. #MinecraftEdu #BuildChallenge pic.twitter.com/HlfDw5LsP9
— Nirmaladevi Kandasamy (@NirmaladeviKan2) May 31, 2020
In India, Piyush Bhange shared his process for tackling the Build Challenge, even showing off how the Agent put his code into action. As an extra flourish, he coded his agent to build coral structures in the shape of his name. This video outlines Piyush’s process and shows off finished work.
I accepted the May #BuildChallenge: Coding Coral. I have Programed the Agent (Deepak.B) to construct magnificent reefs as I learn about the different kinds of coral in the world. #MinecraftEdu@PlayCraftLearn @MicrosoftEDU @Deepak0495 https://t.co/pyy7FOxban pic.twitter.com/GdPb5IPGy5
— Piyush Bhange (@piyush0495) May 21, 2020
It’s always a thrill to see students leading the way on creative challenges. We hope you’ll try it out with your leaners! June’s challenge is all about teacher appreciation. It’s a chance for students to show their teachers how much they appreciate all the extra effort they’ve been putting in during this difficult time. We’ve seen the amazing work you’re doing, and we know your students are grateful. Learn how they can take part in the challenge here.
If you’re new to Minecraft: Education Edition, find out how to get started with game-based learning at education.minecraft.net.