Second, you can repair items – which is done with one of the raw ingredients used to create the tool in the first place – an iron ingot for an iron pickaxe, for example. In case you’re wondering, elytra are repaired with phantom membranes, turtle shells are repaired with scutes, and chainmail is repaired with iron ingots. Each item will repair 25% durability.
Third, you can combine two items together. They have to be exactly the same item (i.e. you can’t combine a wooden pickaxe with an iron one). Combining two items will add their durability scores together (plus a little bit more as a bonus), and merges the enchantments. Pro tip – repairing tools by combining them is often cheaper than doing it with individual items. For example, a diamond shovel requires four diamonds to repair to full – but it can be repaired completely by combining it with a fresh diamond shovel, which only costs one diamond to craft.
Fourth, you can enchant tools with enchanted books to add the book’s enchantment to the tool. This costs much less XP than combining two enchanted tools together, though it’s still not going to be cheap when working with high-level enchantments.
Finally, and best of all, you can drop anvils on people and things. Anvils fall when there isn’t a block underneath them, just like sand and gravel, dealing damage to whatever’s underneath depending on fall distance – up to a maximum of 40 blocks (20 hearts of damage). It’ll also crush any items underneath it, so be careful what you leave lying around. Want to guard yourself against falling anvils? A helmet cuts the damage dealt by 25%.
One more thing to note here – every time you use an anvil, it has a 12% chance to get damaged. An anvil can be damaged three times before it’s destroyed – and you can see that damage on the anvil itself. On average, you’ll be able to use an anvil about 25 times before it’s destroyed, but it can be much more or much less depending on how lucky you are. Anvils, unfortunately, cannot be repaired – what would you repair one in anyway?